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As an experienced sound engineer with over 10 years in the industry, I have a wide range of skills that I've honed across various areas, including live music, sound design, post-production, location recording and gaming audio. I'm passionate about delivering high-quality audio experiences and take pride in working closely with my clients to ensure their needs are met. I approach every project with professionalism, attention to detail, and a commitment to providing excellent customer service. Whether I'm creating a sound design for a video game or mixing a live concert, my goal is to exceed my client's expectations and deliver outstanding results. With my expertise, reliability, and dedication to customer satisfaction, I'm confident that I can help you achieve your audio goals.

Artists

A Career in 
the audio industry.

I'm a sound engineer with a passion for all things audio. My journey in this field began in 2010, starting in small clubs and gradually working my way up. Over the years, I've delved into various aspects of the audio world, from the energy of live music to the precision of recording studios, gaming audio, location recording, and post-production. I've had the incredible opportunity to work at major festivals like Leeds, Reading, and Primavera, managing main stages and contributing to unforgettable musical experiences. I've also been a trusted in-house engineer at renowned venues, including the Royal Festival Hall, Islington Assembly Hall, and Union Chapel. In 2020, I was recognized for my work in the gaming audio field when I was chosen as the featured graduate for my Wwise implementation showreel at The School of Video Game Audio. This acknowledgment highlighted my dedication to pushing the boundaries of audio technology and creativity. In 2023, I joined the SoundCatchers family as a location recordist and post-production engineer, continuing my journey exploring the world of sound. My focus has always been on delivering the best audio experiences in various settings and platforms.

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ARTISTS/TOURS

Venues
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VENUES

SOUND DESIGN/GAMING AUDIO

Starfield SoundReDesign
Patrizio Tamborriello | Sound Design and Implementation Demo Reel
The Last of Us II Sound Redesign
Inception Sound Redesign
Sound Design
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Location Rec

LOCATION RECORDING/POST PRODUCTION

Music
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MY MUSIC

contact.
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get in touch!

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  • SoundCloud

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